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Classes


Class Bitmap


Extends DisplayObject.
A Bitmap represents an Image, Canvas, or Video in the display list.
Defined in: Bitmap.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Bitmap(image)
Constructs a Bitmap object with the specified source image.
Field Summary
Field Attributes Field Name and Description
 
 
The image to render.
Fields borrowed from class DisplayObject:
alpha, cacheCanvas, compositeOperation, id, mouseEnabled, name, onClick, onPress, parent, regX, regY, rotation, scaleX, scaleY, shadow, skewX, skewY, snapToPixel, visible, x, y
Method Summary
Method Attributes Method Name and Description
 
Because the content of a Bitmap is already in a simple format, cache is unnecessary for Bitmap instances.
 
Because the content of a Bitmap is already in a simple format, cache is unnecessary for Bitmap instances.
 
Because the content of a Bitmap is already in a simple format, cache is unnecessary for Bitmap instances.
Methods borrowed from class DisplayObject:
clone, draw, getConcatenatedMatrix, getStage, globalToLocal, hitTest, isVisible, localToGlobal, localToLocal, toString
Class Detail
Bitmap(image)
Constructs a Bitmap object with the specified source image.
Parameters:
image
The Image, Canvas, or Video to render to the display list.
Field Detail
DisplayObject_draw

image
The image to render. This can be an Image, a Canvas, or a Video.
Method Detail
cache()
Because the content of a Bitmap is already in a simple format, cache is unnecessary for Bitmap instances.

uncache()
Because the content of a Bitmap is already in a simple format, cache is unnecessary for Bitmap instances.

updateCache()
Because the content of a Bitmap is already in a simple format, cache is unnecessary for Bitmap instances.

Documentation generated by JsDoc Toolkit 2.3.2 on Sun Feb 13 2011 22:46:00 GMT-0700 (MST)